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     Backgammon BOOT CAMP (Walter TRICE)
    Backgammon BOOT CAMP
    Auteur :Walter TRICE
    Editeur :FortuitousPress
    Année :2007
    Langue(s) :Anglais
    Niveau :Intermédiaire
    Résumé :Walter TRICE est 23ème sur la liste des ""Giants of Backgammon"", c'est donc un joueur reconnu qui écrit régulièrement des articles théoriques mais aussi certains destinés aux débutants sur le site de Backgammon www.gammonvillage.com.
    Son ouvrage est une compilation améliorée de ces articles très didactiques sur différents aspects du jeu de Backgammon avec de nombreuses applications pratiques.
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    Backgammon Cube Action 1000 - Vol 1 (Ryuichi SHINA)
    Backgammon Cube Action 1000 - Vol 1
    Auteur :Ryuichi SHINA
    Editeur :Tankobon broché
    Année :2013
    Langue(s) :Anglais
    Niveau :Expert
    Résumé :Accurate cube action is the foundation of backgammon success. This three-volume set presents 1000 doubling positions to help players of all levels master the complexity of the cube.
    All conclusions have been confirmed by the latest backgammon software. Volume One covers the Opening and Middle Game. It contains 333 problems carefully organized by type and arranged in a logical progression which illustrates the effect of subtle shifts in the position. The reader will also see how the score of a match can dramatically change proper doubling strategy.

    Volume 1 : Opening and Middle Game
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    Backgammon Cube Action 1000 - Vol 2 (Ryuichi SHINA)
    Backgammon Cube Action 1000 - Vol 2
    Auteur :Ryuichi SHINA
    Editeur :Tankobon Softcover
    Année :2013
    Langue(s) :Anglais
    Niveau :Expert
    Résumé :Volume 2 : Late Middle Game
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    Backgammon Cube Action 1000 - Vol 3 (Ryuichi SHINA)
    Backgammon Cube Action 1000 - Vol 3
    Auteur :Ryuichi SHINA
    Editeur :Tankobon Softcover
    Année :2013
    Langue(s) :Anglais
    Niveau :Expert
    Résumé :Volume 3 : End-Game
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    Modern Backgammon (Bill ROBERTIE)
    Modern Backgammon
    Auteur :Bill ROBERTIE
    Editeur :The Gammon Press
    Année :2001
    Langue(s) :Anglais
    Niveau :Intermédiaire
    Résumé :eginning in the 1990s backgammon neural net programs like Jellyfish, Snowie, and Extreme Gammon reached the level of the best human players and eventually exceeded it. Unfortunately for students of the game, however, the neural nets teach only by example. While they play extremely well, and can find the best play in almost any individual position, they offer no hints toward an overarching theory of the game.
    Modern Backgammon breaks through that barrier to provide a look at the general concepts that lie behind the bots’ sometimes baffling and mysterious plays: efficiency, connectivity, non-commitment and robustness. These concepts are explained in clear and concise form, butressed with hundreds of examples. Playing well in the modern era requires an understanding of how these different elements of the position affect strategy as a whole. Modern Backgammon shows how to apply these simple ideas in all types of situations.